CS50 Programming Introduction with Scratch
CS50 programming using Scratch, a visual programming language via which aspiring programmers can write code by dragging and dropping graphical blocks.
Introduction
A gentle introduction to the CS50 programming that prepares you for subsequent courses in coding.
About this course
An introduction to programming using Scratch, a visual programming language via which aspiring programmers can write code by dragging and dropping graphical blocks (that resemble puzzle pieces) instead of typing out text. Used at the start of Harvard College’s introductory course in computer science, CS50, Scratch was designed at MIT’s Media Lab, empowering students with no prior programming experience to design their own animations, games, interactive art, and stories.
Using Scratch, this course introduces students to fundamentals of programming, found not only in Scratch itself but in traditional text-based languages (like Java and Python) as well. Topics include: functions, which are instructions that perform tasks; return values, which are results that functions provide; conditions, via which programs can decide whether or not to perform some action; loops, via which programs can take action again and again; variables, via which programs can remember information; and more. Ultimately, this course prepares students for subsequent courses in programming.
Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. See scratch.mit.edu.
What you will learn from the introduction to CS50 programming?
- functions
- events
- values
- conditions
- loops
- variables
- abstraction
Syllabus
CS50S 2021
- Sprites
- Functions
- Events
- Values
- Conditions
- Loops
- Variables
- Abstraction
- Building from Scratch
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Description
Introduction
A gentle introduction to the CS50 programming that prepares you for subsequent courses in coding.
About this course
An introduction to programming using Scratch, a visual programming language via which aspiring programmers can write code by dragging and dropping graphical blocks (that resemble puzzle pieces) instead of typing out text. Used at the start of Harvard College’s introductory course in computer science, CS50, Scratch was designed at MIT’s Media Lab, empowering students with no prior programming experience to design their own animations, games, interactive art, and stories.
Using Scratch, this course introduces students to fundamentals of programming, found not only in Scratch itself but in traditional text-based languages (like Java and Python) as well. Topics include: functions, which are instructions that perform tasks; return values, which are results that functions provide; conditions, via which programs can decide whether or not to perform some action; loops, via which programs can take action again and again; variables, via which programs can remember information; and more. Ultimately, this course prepares students for subsequent courses in programming.
Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. See scratch.mit.edu.
What you will learn from the introduction to CS50 programming?
- functions
- events
- values
- conditions
- loops
- variables
- abstraction
Syllabus
CS50S 2021
- Sprites
- Functions
- Events
- Values
- Conditions
- Loops
- Variables
- Abstraction
- Building from Scratch
Note: Your review matters
If you have already done this course, kindly drop your review in our reviews section. It would help others to get useful information and better insight into the course offered.
FAQ
Specification:
- EDX
- Harvard University
- Online Course
- Self-paced
- Beginner
- 1-4 Weeks
- Free Course (Affordable Certificate)
- English
- Computer programming Harvard Computer Science 50 (CS50)
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